The operator would slip the customer five or ten dollars and say, "Bet this for me, will you? You can't lose now." And the mark would feel as though he had a confederate. Jeff became an expert at milking the customers. As the open spaces on the board became smaller and the odds of winning grew greater, the excitement would intensify.
"You can't miss now!" Jeff would exclaim, and the player would eagerly put up more money. Finally, when there was only one tiny space left to fill, the excitement would peak. The mark would put up all the money he had, and often hurry home to get more. The customer never won, however, because the operator or his shill would give the table an imperceptible nudge, and the arrow would invariably land at the wrong place.
Jeff quickly learned all the carnie terms: The "gaff" was a term for fixing the games so that the marks could not win. The men who stood in front of a sideshow making their spiel were called "barkers" by outsiders, but the carnie people called them "talkers." The talker got 10 percent of the take for building the tip - the "tip" being a crowd. "Slum" was the prize given away. The "postman" was a cop who had to be paid off.
Jeff became an expert at the "blow-off." When customers paid to see a sideshow exhibition, Jeff would make his spiel: "Ladies and gentlemen: Everything that's pictured, painted, and advertised outside, you will see within the walls of this tent for the price of your general admission. However, immediately after the young lady in the electric chair gets finished being tortured, her poor body racked by fifty thousand watts of electricity, we have an extra added attraction that has absolutely nothing to do with the show and is not advertised outside. Behind this enclosure you are going to see something so truly remarkable, so chilling and hair-raising, that we dare not portray it outside, because it might come under the eyes of innocent children or susceptible women."
And after the suckers had paid an extra dollar, Jeff would usher them inside to see a girl with no middle, or a two-headed baby, and of course it was all done with mirrors.
One of the most profitable carnival games was the "mouse running." A live mouse was put in the center of a table and a bowl was placed over it. The rim of the table had ten holes around its perimeter into any one of which the mouse could run when the bowl was lifted. Each patron bet on a numbered hole. Whoever selected the hole into which the mouse would run won the prize.
"How do you gaff a thing like that?" Jeff asked Uncle Willie. "Do you use trained mice?"
Uncle Willie roared with laughter. "Who the hell's go time to train mice? No, no. It's simple. The operator sees which number no one has bet on, and he puts a little vinegar on his finger and touches the edge of the hole he wants the mouse to run into. The mouse will head for that hole every time."
Karen, an attractive young belly dancer, introduced Jeff to the "key" game.
"When you've made your spiel on Saturday night," Karen told him, "call some of the men customers aside, one at a time, and sell them a key to my trailer."
The keys cost five dollars. By midnight, a dozen or more men would find themselves milling around outside her trailer. Karen, by that time, was at a hotel in town, spending the night with Jeff. When the marks came back to the carnival the following morning to get their revenge, the show was long gone.
During the next four years Jeff learned a great deal about human nature. He found out how easy it was to arouse greed, and how guillible people could be. They believed incredible tales because their greed made them want to believe. At eighteen, Jeff was strikingly handsome. Even the most casual woman observer would instantly note and approve his gray, well-spaced eyes, tall build, and curly dark hair. Men enjoyed his wit and air of easy good humor. Even children, as if speaking to some answering child in him, gave him their confidence immediately. Customers flirted outrageously with Jeff, but Uncle Willie cautioned, "Stay away from the townies, my boy. Their fathers are always the sheriff."
It was the knife thrower's wife who caused Jeff to leave the carnival. The show had just arrived in Milledgeville, Georgia, and the tents were being set up. A new act had signed on, a Sicilian knife thrower called the Great Zorbini and his attractive blond wife. While the Great Zorbini was at the carnival setting up his equipment, his wife invited Jeff to their hotel room in town.
"Zorbini will be busy all day," she told Jeff. "Let's have some fun."
It sounded good.
"Give me an hour and then come up to the room," she said.
"Why wait an hour?" Jeff asked.
She smiled and said, "It will take me that long to get everything ready."
Jeff waited, his curiosity increasing, and when he finally arrived at the hotel room, she greeted him at the door, stark naked. He reached for her, but she took his hand and said, "Come in here."
He walked into the bathroom and stared in disbelief. She had filled the bathtub with six flavors of Jell-O, mixed with warm water.
"What's that?" Jeff asked.
"It's dessert. Get undressed, baby."
Jeff undressed.
"Now, into the tub."
He stepped into the tub and sat down, and it was the wildest sensation he had ever experienced. The soft, slippery Jell-O seemed to fill every crevice of his body, massaging him all over. The blonde joined him in the tub.
"Now," she said, "lunch."
She started down his chest toward his groin, licking the Jell-O as she went. "Mmmm, you taste delicious. I like the strawberry best...."
Between her rapidly flicking tongue and the friction of the warm, viscous Jell-O, it was an erotic experience beyond description. In the middle of it, the bathroom door flew open and the Great Zorbini strode in. The Sicilian took one look at his wife and the startled Jeff, and howled, "Tu sei una puttana! Vi ammazzo tutti e due! Dove sono i miei coltelli?"